Aion Classic, the nostalgic version of the beloved MMORPG Aion, is officially launching today in the West. The servers will go live at 12:00 pm Eastern (6:00 pm CEST) on June 23rd. While the servers are primarily based in America, they will also be accessible to European players.
Aion Classic brings back the original essence of Aion with only four primary classes, each branching into two sub-classes at level 10. However, this version isn't just a simple re-release. It features updated graphics, reduced experience requirements for leveling, and several quality-of-life improvements such as the inclusion of the Remove Shock skill and weapon fusion.
The developers have emphasized that they do not intend to introduce pay-to-win elements in PvP. Similar to the Korean version, the Western release offers two Founder's Packs available until July 6. Both packs include an aesthetic skin and a title with minor stat bonuses. The $50 pack includes a bundle of consumables and a 90-day subscription to Siel's Aura, while the $30 pack offers a 30-day subscription.
Feature | $30 Pack | $50 Pack |
---|---|---|
Aesthetic Skin | Yes | Yes |
Title with Stat Bonuses | Yes | Yes |
Consumable Items Bundle | No | Yes |
Siel's Aura Subscription | 30 Days | 90 Days |
While Aion Classic is free to play, non-subscribers face significant restrictions after the first hour of gameplay. Experience gains from mobs are halved, and players cannot earn in-game currency (Kinah) or Abyss points. Additionally, free users cannot gather crafting materials, trade, or open their own market.
For those aiming to achieve World First titles, it's crucial to log in as soon as the servers go live at 9:00 am. Here are the challenges awaiting you:
Are you excited about Aion Classic? If you need Aion Classic Kinah to enhance your gaming experience, visit our website at MMOPixel. Aion Classic Kinah will be available soon.
This article has been fact-checked and expanded to provide a comprehensive overview of Aion Classic's launch, including detailed information on classes, commercial models, and gameplay restrictions.
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